Thursday, July 1, 2010

Forgot to post this earlier...



Here's some more WIP shots. Low poly model came in at around 5,617 tris, which I think is pretty good since my budget was 11,000 tris (I might go back and add some more in, but we'll see).

Some non-black mage posts coming soon :) .



Thursday, June 17, 2010

Not too much more to post...

...Been mostly working on the low poly model and unwrapping so I don't have anything too exciting to post :P . Last week I added hair to him, I still have a couple more things to ZBrush but I want to finish unwrapping before I get back to it.

Tuesday, June 8, 2010

Mage Update




More detail updates. Trying to get all the high poly modeling done so I can move on to the low poly.

More images can be found on the Crit Blog, comments and crits are welcome :) .



Friday, June 4, 2010

Black Mage






Working on a redesign of Final Fantasy's Black Mage. This character was my first time working with 3DsMax, which was actually pretty fun to model in once I got used to it :) .

Wednesday, November 4, 2009

From way back when...

Was browsing through my hard drive when I found this guy, one of my earliest 3d models.

Look at that super realistic stack of paper and be amazed! (Please note the sarcasm)

...And a peek at my first ever 3d model. I'm proud to be the only one to ever interpret the plane project as a flying lawn chair lol.

Saturday, September 26, 2009

Work in Progress...

I was tempted to throw on a blue shader for fun but decided against it :) . Surprisingly the hardest part so far has been figuring an effective way of doing the hair, and getting a good balding effect.

I'm still tweaking a lot of the features, but let me know if theres anything that needs fixing.

Thursday, April 23, 2009

Naked People!



...shown in the opposite order that I drew them.

Trying to practice/make up for leaving my life drawings back in California lol. My apologies for the low quality images, my scanner was another thing that was left behind in the move :P .