Game model I'm working on, started in Future Poly's ZBrush Character Modeling class. The first image is the current ZBrush sculpt, while the second is texture progress on the normal mapped low poly model. There's still a lot to be done but at the moment I'm kind of liking how he is turning out :) .
Character design by Sean Andrew Murrey: http://www.seanandrewmurray.com/ . Comments and critiques welcome like always.