Monday, January 31, 2011

Fishy Guy

Game model I'm working on, started in Future Poly's ZBrush Character Modeling class. The first image is the current ZBrush sculpt, while the second is texture progress on the normal mapped low poly model. There's still a lot to be done but at the moment I'm kind of liking how he is turning out :) .

Character design by Sean Andrew Murrey: . Comments and critiques welcome like always.

Saturday, January 29, 2011

Quick Sculpt

Have been playing around in ZBrush 4 lately, and am really enjoying all the new brushes and features :D .

Skull sculpt is from a while ago, but I'll post some new stuff soon.